Stand by · pulling the latest frames
Stand by · pulling the latest frames


Chronicles the history of the game "Super Columbine Massacre RPG!." The film traces back the 16-bit role-playing game to its inception, through the 2006 shooting at Dawson College in which the game was singled out by the media as a "murder simulator" that "trained" the shooter, and finally the game's removal from the list of finalists at the Slamdance 2007 Guerrilla Gamemaker Competition - prompting half the entries and a sponsor to pull out of the festival in protest. Written by tolka
6.7
Score
7 votes
“A polarizing game, a deadly shooting, a widespread protest. For the first time, it all comes together.”

Playing Columbine trailer
Editorial context, craft details, and films that share its DNA.

Kevin DiNovis
Self - Filmmaker and Slamdance Alum
2019